Upskilling student doctors on gambling harm through real-patients in SBME
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Gambling harm is a growing public health concern affecting individuals, families, and communities across the world. Given their current...

George Ellis
- 11 min
Lobbying and the BGC
Introduction The Betting and Gaming Council (BGC) was formed in 2019 as a merger of three different ‘industry associations’; the Remote...

Ursula Skeet
- 5 min
Skin betting
Online gambling platforms are often misunderstood by those who do not engage in them, particularly ones which rely on an understanding of...

Ursula Skeet
- 10 min
Gambling harm in LGBT+ Communities
The impact of gambling-harm on LGBT+ (lesbian, gay, bisexual/pansexual, transgender and other minority gender and sexual identity)...

Ursula Skeet
- 6 min
Loot box gambling
What are “skins” and “loot boxes?” Understanding loot box gambling requires an explanation of skins, a concept found in many multiplayer...

Ursula Skeet
- 4 min
Simulated gambling in video games
The convergence of gaming and gambling presents unique challenges for young people. The digital age means gambling is thriving, as...

Hannah Povall
- 6 min
Gambling Company Director Remunerations vs Funding for Research, Education, and Treatment (RET)
This article illustrates two issues with the funding for efforts to prevent, research and treat gambling harm.

Kishan Patel
- 2 min
Gambling Act Review: the significance of the digital age or the significance of gambling harm
In December 2020, the Government announced a major and wide-ranging review of the Gambling Act 2005 to ensure they are fit for the...

Kishan Patel
- 1 min
Gambling-harm in Adults (Infographics)
Prevalence of gambling harm in Adults Significance of gambling harm in Adults (Quality of Life Impacts and Mortality related to gambling...

Kishan Patel
- 1 min
Gambling-harm in Young People (Infographics)
Prevalence of gambling in Young People (11-16 year olds) Prevalence of gambling harm in Young People (11-16 year olds) Miscellaneous

Kishan Patel
- 1 min
Affected Other Harms in 11-16 year old School Students
Young People and Gambling 2020 The findings are taken from the data tables of the annual Young People and Gambling Survey, conducted in...

Kishan Patel
- 10 min
Gambling and health
Publicly the industry denied and continues to deny the significance of gambling harm on a population level. This refusal to accept the...

Kishan Patel
- 9 min
Gambling and addiction
The industry consistently emphasises that gambling addiction affects a small minority of individuals, benefitting from the fact that...

Kishan Patel
- 11 min
Gambling in children and young people
Evidence from Great Britain reflects that gambling is one of the more popular activities among 11–16 year olds. However, the industry...

Kishan Patel
- 10 min
Gambling and advertising
The industry maintains that advertising has no effect on consumption but instead helps operators differentiate product offerings and for...

Kishan Patel
- 11 min
Gambling research, education, and treatment
Donations to gambling-harm research, education, and treatment efforts are made voluntarily. RET funding targets are currently based on an...

Kishan Patel
- 8 min
Design of gambling products
Online gambling has surged over the past decade. With reduced costs and increased accessibility, online gambling is highly profitable to...

Kishan Patel
- 7 min
Gambling and the way it is conducted
Public opinion of gambling has deteriorated significantly over the past decade; there are well-grounded concerns regarding industry...

Kishan Patel
- 8 min
Gambling and voluntary bans
The gambling industry’s efforts to promote safer gambling are inadequate and often a thin-veiled effort to drive public relations....

Kishan Patel
- 8 min
Gambling operators as multinational corporations
The gambling industry is international; headquarters are based in low-tax and low-regulation countries, and online operators have global...
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